A major patch update has been released, transitioning the in-game season to Spring, significantly reducing snow coverage. Key changes include improved AI behavior with gradual enemy detection and adjustments in visibility based on environmental factors. AI has been reworked to limit detectability, preventing them from seeing players through vegetation gaps. Additionally, adjustments were made to AI firing tactics, ensuring a more realistic engagement during combat, while various performance and rendering optimizations were implemented to enhance overall gameplay experience.
AI detection improved; scavs gradually lose sight based on various factors.
Rendering optimizations enhance game client performance across all maps.
AI suppressive fire is removed, improving player experience during engagements.
The updates in AI detection behavior showcase a significant evolution in non-player character (NPC) interactions. By incorporating environmental factors, such as fog and distances, designers are optimizing realism in gameplay. This not only enhances player engagement but addresses longstanding criticisms about NPC omniscience. Moreover, this reworking of suppressive fire dynamics aligns more closely with natural combat behaviors, likely improving overall immersion and challenge. Such improvements can provide essential data for future AI behavior modeling, as they reflect a shift toward more nuanced and responsive gaming AI.
The patch modifies detection rates based on factors like distance and environmental conditions.
This includes changes to how glass and illumination are rendered to enhance overall gameplay performance.
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