Move AI, led by co-founder and CEO Tino, developed a technology that uses artificial intelligence to capture human motion from video. The journey began with personal workouts, evolving into a tool for motion capture in gaming and entertainment. The company demonstrated its application in the TV series 'Shogun' and other projects like video games and performances, highlighting how AI can create realistic animations without traditional motion capture setups. Tino emphasizes the importance of perseverance, passion for technology, and adaptation in the rapidly evolving spaces of AI and motion capture.
Move AI used for animating digital characters in popular series Shogun.
AI captures human motion to create a personal coaching experience.
Overcame challenges to compete with larger studios using AI technology.
The VFX used AI to create realistic characters indistinguishable from humans.
Captured children's motions for realistic animations using AI.
The discussion sheds light on how Move AI’s approach to motion capture represents a paradigm shift in the industry, illustrating a significant leap from traditional methods. The integration of AI to automate motion analysis not only enhances efficiency but also democratizes access to advanced animation tools. As gaming and film industries increasingly adopt AI-driven solutions, expectations for real-time rendering and greater flexibility in animation creation are on the rise, leading to faster development times and more creative opportunities.
Incorporating AI into sports allows teams to analyze player movements more accurately, enhancing performance tracking and injury prevention. The application of Move AI technology in sports training presents transformative potential, emphasizing a data-driven approach to athletic performance. Such innovations ensure personalized coaching methods shaped by real-time analytics, making it an invaluable resource for trainers and athletes aiming to optimize performance through measurable insights.
Used extensively in gaming and film to bring characters to life.
Applied in Move AI to analyze and capture human motion.
AI was used to create incredibly realistic 3D avatars for performances and media.
Collaborated with Move AI to incorporate its motion capture technology into video games.
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Used Move AI to enhance user experiences through advanced motion capture.
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Michael Yardney 12month